The Water is Always Bluer

Posted on Thu 13 December 2012 in Projects • Tagged with Maya, rigging

"The Water is Always Bluer" is an animated short film about a rubber duck bored with his life in the bathtub. When he gets his chance to escape ...

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Remnant: Angle Wings

Posted on Thu 28 October 2010 in Projects • Tagged with cloth, Maya, rigging

Maya nCloth wings
Remnant: Wing rigged in Maya using nCloth.

This Maya nCloth rig was created to help artists pose angle wings for Matt Via's game project "Remnant." Using a combination of cloth, joints and painted weight maps, I created a prop rig used to animate these larger-than-life wings. The gravity, mass ...

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