Posted on Wed 17 July 2013 in Projects • Tagged with Maya, rigging

ROBO+REPAIR is a 15 second animated short completed as part of the DreamWorks Animation Summer Industry Course at Clemson University. I was on a team of five students who wrote and produced a short film about a robot looking to repair his broken arm.

As pipeline lead I helped …

Continue reading

The Water is Always Bluer

Posted on Thu 13 December 2012 in Projects • Tagged with Maya, rigging

"The Water is Always Bluer" is an animated short film about a rubber duck bored with his life in the bathtub. When he gets his chance to escape, he realizes maybe his life wasn't so bad after all. "The Water is Always Bluer" was an official selection of the Greenville …

Continue reading

Remnant: Angle Wings

Posted on Thu 28 October 2010 in Projects • Tagged with cloth, Maya, rigging

Maya nCloth wings
Remnant: Wing rigged in Maya using nCloth.

This Maya nCloth rig was created to help artists pose angle wings for Matt Via's game project "Remnant." Using a combination of cloth, joints and painted weight maps, I created a prop rig used to animate these larger-than-life wings. The gravity, mass …

Continue reading